Revolutionizing Sitcoms: “The Good Place’s” Unique Window into Making Television

Michael from “The Good Place” looking smug

I recently rewatched “The Good Place” (spoiler warning), one of my favorite shows from the last ten years, and I noticed so much more about the show the second time around. I decided to write a miniseries analyzing different facets of the show – some complimentary, some critical – as a tribute to one of the most thoughtful and interesting sitcoms on mainstream US television. I hope you enjoy: 

In this first reflection of The Good Place, I will describe how the sitcom covertly portrays slides in a discussion of the process of making a sitcom itself. Metatextual commentary and humor is “in” right now in popular US media, or at least during the years the show came out. This includes fourth wall breaks, discussions of the tropes of a show’s/movie’s genre within the work itself, shows about making shows, etc., but the Good Place had a clever way to embed some of the central tensions in writing a show into the story itself, allowing characters to reflect and confront them directly. 

To understand how, we first must discuss how mainstream TV sitcoms get made. Usually, the writers have one or a small group of main characters. Each has a lovable or entertaining flaw that limits them in engaging and interesting ways. For example, Homer Simpson is an idiot; Michael Scott in The Office wants love and adoration, and George Costanza in Seinfeld worries about trivial matters. Out of this fundamental flaw emerge both endearing traits and other sub-flaws that produce a more fleshed out character (more details on this process here). 

The show writers then create a world that constantly rubs up against this fundamental flaw that brings it out in dramatic and hilarious ways. The writers develop the conflict in each episode and  the other cast of characters who inhabit the world (both major and minor) in ways that maximize that conflict with the main casts’ fundamental flaw (e.g. Michael’s family in Arrested Development seem almost hand-picked to bring out his judgmental yet enabling nature). This forms the show’s backbone, the basic structure that each episode replicates. Structurally, all other phenomena in the show (like witty one-liners) generally flow out of this premise. 

The Good Place crafts this very structure into the premise of the story world itself. In the first season, the show takes a more conventional sitcom approach. The characters are in a world with tension that demonstrates their fundamental flaw: 

1) Eleanor is in an afterlife she does not deserve, which inadvertently harms everyone else there. This high stakes environment highlights her fundamental flaw of self-centeredness. 

2) Chidi becomes embroiled in helping her, forcing him to make complex philosophical decisions, which highlights his fundamental flaw of indecisiveness

3) Tahini is given an elite role in the Good Place but frequently has to push to demonstrate and maintain that role, which highlights her fundamental flaws of insecurity and elitism 

4) Jason is given the role of a silent monk, conflicting with and thus highlighting his natural fundamental flaw of impulsiveness. 

From the perspective of these characters and first-time viewers, these conflicts over how to stay in the Good Place (or at least avoid the Bad Place) while fixing the issues their presence produces are “real,” but by the end of the first season, that turns out to be a ruse. Instead, their flaws have caused them to be condemned in the Bad Place where demons have intentionally constructed this universe antagonize each character’s flaw and torture them for their entertainment. 

One interpretation I have is that these demons embody the sitcom developers. The writers are the ones who take advantage of the characters’ flaws, constructing artificial scenarios that directly pull at those flaws, for the sake of entertainment. This becomes most explicit in the first part of the second season where Michael and his demons intentionally design each detail of their world to exploit their flaws. That is the process of writing a sitcom in a nutshell. The torturous world they build can be seen as a type of “live-in” TV set, composed of various sets (such as yoghurt cafes and a clown-based home decor) to annoy the characters and then create conflicts to antagonize these personality weaknesses. 

Only, the characters eventually realize the artificiality of their world, concluding that this must actually be The Bad Place. This forces the demons to reset each’s memories and start over. This parallels sitcoms, especially episodic sitcoms where each episode is a stand-alone entity. Sitcoms, especially classic sitcoms from the era before streaming services of regular television networks, tend to involve no or little character change. Within each episode, the characters may or may not go through a series of character developments, making them a different person at the end of it, but between episodes, they are usually right back to who they started with the same flaws as before. This way the same types of conflicts can unfold in each new episode with different specific details. 

In the Good Place, this becomes tedious overtime and ultimately fails. The demons become increasingly exasperated at the constant repetition of enacting the same type of story over and over. And the human characters eventually realize how this world is an artificial facade. This represents how nauseatingly repetitive sitcoms can feel overtime. Even though I did not watch enough media at the time to analyze this in-depth, but I tended to see a pattern in the 2010s of shows reflecting on the constant churn of repetitive content, and I think as streaming services enabled TV shows to become more serialized, encouraging greater degrees of character growth, several media explored the repetitiveness of classic sitcoms in particular. The Good Place seems to be an example of this. 

As the “producer” of these hell episodes, the head demon Michael seems to represent the show’s progression the most. In a way, he is the main protagonist of the story, since he progresses the most throughout the show and does the most to shape the cosmos around him. Over the course of the show, he grows from a demon exploiting their weaknesses for torture to working with them to avoid his own “damnation” to genuinely caring about their wellbeing and ability to get into the Good Place to fighting to reshape the entire afterlife to be more fair and lifegiving for all humanity. Throughout the show, he is a visionary whose vision shapes the world of the show, whether envisioning a new way to torture humans or trying to change the entire afterlife.

All of this gave a platform for the characters to explicitly discuss the characters main flaws in the universe. In the beginning of the show, they did this by torturing them in hell, and as the show progresses and the plot centers on the characters getting into the Good Place, this shifts to them explicitly working through their flaws to become good. This happens in multiple cycles, ranging from the Judge’s tests to being sent back to earth to see whether they are different (a reuse of magical forgetting to make the characters go back to square one and have us see them work through their flaws again). Their character growth and reshaping of their afterlife world go hand-in-hand, paralleling them working through their flaws with changing their sitcom world and premise. Through these cyclic fits, relapses, and restarts, the main cast still make slow progress not only of their own characters but also of the very foundations of their world they inhabit. 

A Year Traveling the World: A Reflection on 2024 and What to Expect in 2025

Photo Credit: Engin_Akyurt

I hope for three things in 2025 as I travel around the world: 

1) Find balance

This past year, I ended up discovering how I want to live my life (or this current chapter of my life at least), and this year, I need to learn how to live that life in a balanced, sustainable fashion. In 2024, my girlfriend and I decided to start to travel the world. 2024 served as its childhood to develop, refine, and mature how to travel the world. 

Now, I suspect 2025 will see an adolescence and introduction to adulthood. During the “childhood” of 2024, I determined whether I enjoyed this life, which I do, but then also encountered practical problems in how to bring it about. Like, how should I balance adventuring and seeing new places with the desire to do creative projects and other things like keeping up with friends, daily chores, etc.? What kind of stuff am I most interested in creating or doing? How do my girlfriend and I juggle our respective needs and paces when traveling together? 

In childhood (in Western beliefs around psychological development at least), one also focuses on general skill exploration and development. You explore the world and attend school where you are supposed to learn the most basic foundational skills for your society. Likewise, in 2024, I have been similarly focusing a lot of my time on my own general skill development without knowing it.

Then in Western psychology, adolescence is the time when individuals most wrestle with their identities and emotionally how they will resolve the issues that come their way. One reason teenagers have so many mood swings is because they are encountering adult stressors for the first time and are initially developing their emotional techniques for how to respond. As they get older, these emotional techniques become ingrained as the patterns for how they will react when they encounter similar stressors, and thus they do not need to adjudicate between as many potential emotional responses as when they were a teenager. 

Similarly, by the end of 2024, I seem to have encountered some of the big issues I will face traveling the world while also trying to do creative work), and I suspect I will use the beginning of 2025 to wrestle with how to best juggle all my priorities and how to overcome these potential problems. For example, I felt like I was not sufficiently in the moment and did not ingratiate form as much cross-cultural connections as I would have liked. Instead, I got too caught up and stressed out by the many many items I put on my to do list. I will likely test out different approaches, some of which will help and some won’t, determining over time what works best for me.This I consider my adolescent period for traveling the world. 

As I finalize figuring that out, I predict my lifestyle will eventually transition sometime later in 2025 into a “young adult period” where I start to find my groove. How long will the adolescent period take? I predict I will be done and have a sense of balance by the first half of the year, with a decent likelihood I will be done by March or April, but I really don’t know. That may be way too optimistic, like maybe this adolescence will take the whole year, and if I read this in the future, I may chuckle at my own naivety. But I am still going to tentatively go with it. 

2) Create something I am proud of

I would like to develop something insightful and useful for the world in 2025. In 2024, I focused on my own exploring, learning, and experience: being able to see interesting and great places in the world, having my own adventures, and learning about the world. But as I work through my adolescent stage and hit my stride, I would like to take those skills to good use and produce something interesting, insightful, and potentially useful to others. 

I will still explore new parts of the world (don’t get me wrong), but I would like to spend more energy trying to produce something as well. Right now, my thoughts are writing a book or starting a podcast series, but I have a nearly endless list of other minor or less thought out ideas. I predict I will set my ambitions too high like I always do at first, but I will ultimately produce something that I am proud of. 

The Elitist Fallacy and Why You Should Watch Out for It

There is a surprisingly prevalent but flawed type of argument you may hear people make that I call the “Elitist Fallacy.” The Elitist Fallacy is a way to falsely position one’s skills, approach, and/or discipline as crucial in a given situation. 

This is how the argument goes:

1) X Skill is crucial or necessary. 

2) I cultivated X Skill through Y Practice. 

3) Thus, Y Practice is the only and/or best way to develop a needed skill. 

People more often invoke this kind of reasoning implicitly rather than explicitly, especially since when you see the argument laid out like this, you may easily spot its flaw. Just because someone developed a skill one way does not mean it is the only way to develop that skill. 

The first two premises may be true: X Skill may be important, and the person in question may have used Y Practice to cultivate X Skill. It is wonderful that they were able to develop that skill in that way. The error comes in assuming that since this was the way they did it, it is thus the only way to develop that skill. There could be many other ways that work for other people, and if you are to present your way as the sole or at least best, you must carefully explain why the others do not work as well as it does. 

People often invoke this argument to sell themselves as the sole or best person to hire to invoke that skill, and disciplines often foster it to institutionalize their way to teaching the skill or conducting that type of work as the only important approach so that they receive more attention, money, and/or following.. 

But, it falsely elevates one’s experiences to rank of the sole experiences in a given matter, making it elitist. As such, watch out for it in others and try to be aware if it creeps into your own assumptions. 

Do you assume your path to understanding is the only way to develop a particular skill, and if so, do you have explicit justifications as to why? Try to engage with others around the world who do something similar to see whether they had a completely different way of developing that skill in their context.